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Apple launched its lawsuit on the same day another German judge found that it was not in violation of a 3G/UMTS patent Motorola owns. Motorola had said that Apple's many mobile products are violating the patent, and should be banned from sale. Motorola was similarly defiant following today's ruling, telling CNET in an e-mailed statement that it has already found a way around the patent, and doesn't anticipate any sales impact. "Today's ruling in the patent litigation brought by Apple in Munich, Germany, concerns a software feature related to phone unlocking in select Motorola devices sold in Germany," the Motorola spokesperson told CNET. "Motorola has implemented a new design for the feature. Therefore, we expect no impact on current supply or future sales.".
Samsung has used a similar strategy in Germany to circumvent bans, The company currently sells the Galaxy Tab 10.1N, a revised version of its Galaxy Tab 10.1, which was found to violate patents, Apple argues that the revision also violates patents it holds, but so far, German courts have not agreed, i am always with you, cardinal iphone case Motorola did not say how it plans to legally respond to today's loss, but Mueller, who has been watching all these cases closely, said that it's a "safe assumption" Motorola will appeal, In other words, expect these patent battles to continue indefinitely..
Apple did not immediately respond to CNET's request for comment on today's ruling. Update 10:17 a.m. PT to include more details. The iPhone maker could enforce a permanent ban ordered by a German court, but only if it's willing to put its money where its mouth is. Apple has won a key victory in its German patent battle against Motorola Mobility. Earlier today, a Munich Regional Court offered Apple a permanent injunction against several Motorola mobile products. The court ruled that the devices infringe the iPhone maker's slide-to-unlock gesture patent.
CNET también está disponible en español, Don't show this again, This year, in-app purchases will likely outpace pay-per-download revenue, but according to ABI Research, the number of people buying content in apps won't grow all that much, potentially putting that revenue opportunity's future in doubt, "As a revenue model, in-app purchase is i am always with you, cardinal iphone case very limited today," Mark Beccue, ABI Research senior analyst said in a statement today, "The vast majority of current in-app revenue is being generated by a tiny percentage of people who are highly-committed mobile game players, We don't believe the percentage of mobile game players making in-app purchases will grow significantly, so for in-app purchase revenues to grow, mobile developers other than game developers must adopt it."..
Beccue went on to say that Google, which only started allowing for in-app purchasing in its Android Market in July, could help that market grow or hold it back. For now, he says, Google is "literally holding back the growth of mobile application monetization.". Last month, IHS iSuppli reported that in-app purchases accounted for 39 percent of total app revenue last year, and by 2015, that figure should grow to 64 percent, or $5.6 billion. "In 2012, it will become increasingly difficult for app stores and developers to justify charging an upfront fee for their products when faced with competition from a plethora of free content," IHS analyst Jack Kent said at the time. "Instead, the apps industry must fully embrace the freemium model and monetize content through in-app purchases.".
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